Class TextureBrush
Defines a brush of a single color. Brushes are used to fill graphics shapes, such as rectangles, ellipses, pies, polygons, and paths.
public class TextureBrush : Brush, IBaseObject, IDisposableObject, IDisposable, INotifyPropertyChanged, IEquatable<Brush>
- Inheritance
-
TextureBrush
- Implements
Constructors
- TextureBrush(Image)
Initializes a new TextureBrush object of the specified color.
Properties
- BrushType
Gets type of the brush.
- Image
Gets the texture of this brush object.
Methods
- CreateHandler()
Creates handler.
- CreateSkiaPaint()
Creates SKPaint for this brush.
- Equals(object?)
Indicates whether the current object is equal to another object of the same type.
- GetHashCode()
Serves as the default hash function.
- ToString()
Returns a string that represents the current object.
- UpdateHandler()
Updates handler.