Interface IAnimationPlayerHandler
Provides methods and properties to control animation player.
public interface IAnimationPlayerHandler : IControlHandler, IDisposableObject, IDisposable
Properties
- AnimationSize
Gets the size of the animation in pixels.
- FrameCount
Gets the number of frames for this animation.
- IsOk
Returns true if animation data is present.
Methods
- GetDelay(uint)
Gets the delay (in milliseconds) for the specified frame.
- GetFrame(uint)
Returns the specified frame as a GenericImage.
- IsPlaying()
Gets whether animation is being played.
- Load(Stream, AnimationType)
Loads the animation from the given stream.
- LoadFile(string, AnimationType)
Loads an animation from a file.
- Play()
Starts playing the animation.
- SetInactiveBitmap(ImageSet?)
Sets the bitmap to show on the control when it's not playing an animation.
- Stop()
Stops playing the animation.